From Mondays to Fridays from 18.00 to 21.00 h.
UPF-IDEC's Master in Video Game Creation mission is to train future professionals in the game industry.
Designed to prepare both expert game developers and artistic directors, this course will specialize both in the technical aspects of game production (graphic programming, artificial intelligence, logic, etc.) and in the creative aspects (story conceptualization, visual design, character modelling, scenarios, objectives, etc.). In class, video game professionals will show you the latest project management techniques such as Scrum and Kanban and will teach you how to structure your project based on milestones or deliverables as required in the industry. Upon completion of the course you will have developed a professional project that you will be able to launch on the market, as some former students have done (e.g. Sugar Kid with A Crowd of Monsters).
The Master in Video Game Creation is considered a reference in the national and international industry sector. A large number of former students have won prizes in competitions as prestigious as the Independent Games Festival, ArtFutura, Creanimax or the Three Headed Monkey Awards.
Further information on the Digital Media blog for the Digital Creation Masters area.
1. Because of the professional success it has achieved over the last 12 years: some of the projects have been nominated and won awards at Artfutura, in and the National Gamelab Prizes 2014, Independent Games Festival in San Francisco, 2013 Indie DB; some students have started companies such as A Crowd of Monsters, Wake Studios, Lince Works, etc.
2. Because it is directed by Daniel Sánchez-Crespo, CEO of Novarama, the first Spanish company to develop games for Sony.
3. Because of its close ties with the videogame industry: the Master includes classes with programmers, artists and professionals in companies like Digital Legends, 5 Ants, Mercury Systems and Novarama.
4. Because you will be trained as a professional in a growing industry: the videogame industry is the leading industry in the audiovisual and interactive
entertainment sector in Spain. In 2013 the number of jobs in this industry rose by 29%.
The main objective principal of this programme is to train participants in the conception, tools and methods necessary for the professional creation of video games from the following four perspectives: design, programming, art and project management.
The Master in the Creation of Video Games makes it possible for participants to deal with real projects, whether within the sphere of a game creation studio or in relationships with distributors.
The video game industry lately is one of the most active as regards production volume on the market, and most interesting in the field of audiovisual entertainment. In order to train new professionals, this master's course proposes two specialised areas corresponding to the business reality of the sector in our country. On the one hand, the speciality in programming covering technical aspects of the production of video games, graphic programming, Artificial Intelligence, logic, etc., and on the other, the speciality in art, covering everything related to art direction, the modelling of characters and stages, animation, sounds or interface design.
In order to carry out the training activities we have a group of lecturers with vast experience both as teachers and as professionals, with techniques facilities of a professional nature.